Phantom Ghost (FMR)
- Japanese
- ゴースト
- Rōmaji
- Gōsuto
- Translated
- Ghost
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Obtained by
"Phantom Ghost" can be included in the Initial Deck. For each of the 16 "1100 ≤ ATK + DEF < 1600 monsters" in the Deck, this card has a 24/2048 (1.17%) chance of being included.
"Phantom Ghost" can be won via random drop from the following characters, when the player scores one of the listed ratings. The chance of winning it is listed as a percentage and a probability out of 2048.
Character | Rank | % | 2048th |
---|---|---|---|
Bandit Keith | TEC: S/A | 1.76 | 36 |
Bandit Keith | POW: S/A | 1.37 | 28 |
Bandit Keith | POW/TEC: B/C/D | 1.95 | 40 |
Desert Mage | POW/TEC: B/C/D | 0.88 | 18 |
Desert Mage | TEC: S/A | 0.78 | 16 |
Desert Mage | POW: S/A | 0.78 | 16 |
Duel Master K | POW: S/A | 0.63 | 13 |
Duel Master K | POW/TEC: B/C/D | 0.88 | 18 |
Duel Master K | TEC: S/A | 0.78 | 16 |
Forest Mage | POW/TEC: B/C/D | 1.07 | 22 |
Forest Mage | TEC: S/A | 0.88 | 18 |
Forest Mage | POW: S/A | 0.98 | 20 |
Heishin | TEC: S/A | 1.17 | 24 |
Heishin | POW: S/A | 0.98 | 20 |
Heishin | POW/TEC: B/C/D | 1.37 | 28 |
Heishin 2nd | POW: S/A | 0.98 | 20 |
Heishin 2nd | POW/TEC: B/C/D | 1.37 | 28 |
Heishin 2nd | TEC: S/A | 1.17 | 24 |
Labyrinth Mage | TEC: S/A | 0.63 | 13 |
Labyrinth Mage | POW: S/A | 0.68 | 14 |
Labyrinth Mage | POW/TEC: B/C/D | 0.68 | 14 |
Ocean Mage | POW: S/A | 0.49 | 10 |
Ocean Mage | POW/TEC: B/C/D | 0.59 | 12 |
Ocean Mage | TEC: S/A | 0.49 | 10 |
Rex Raptor | POW: S/A | 0.83 | 17 |
Rex Raptor | POW/TEC: B/C/D | 0.93 | 19 |
Rex Raptor | TEC: S/A | 0.78 | 16 |
Seto | POW: S/A | 0.98 | 20 |
Seto | POW/TEC: B/C/D | 1.03 | 21 |
Seto | TEC: S/A | 0.88 | 18 |
Shadi | POW/TEC: B/C/D | 0.59 | 12 |
Shadi | TEC: S/A | 0.59 | 12 |
Shadi | POW: S/A | 0.59 | 12 |
Villager2 | POW: S/A | 0.73 | 15 |
Villager2 | POW/TEC: B/C/D | 1.27 | 26 |
Villager2 | TEC: S/A | 1.12 | 23 |
Villager3 | POW: S/A | 0.63 | 13 |
Villager3 | POW/TEC: B/C/D | 0.88 | 18 |
Villager3 | TEC: S/A | 0.78 | 16 |
Opponents' Decks
The following characters can use "Phantom Ghost". The chances for each of the 40 cards in their Deck being "Phantom Ghost" is listed as a percentage and a probability out of 2048.
Character | % | 2048th |
---|---|---|
Bandit Keith | 0.05 | 1 |
Rex Raptor | 0.78 | 16 |
Villager2 | 0.98 | 20 |
Villager3 | 0.05 | 1 |
Uses
"Phantom Ghost" can be equipped with the following Equip Magic Cards:
- #303: "Dark Energy"
- #322: "Violet Crystal"
- #327: "Follow Wind"
- #657: "Megamorph"
- #668: "Bright Castle"
Fusion
Combinations that use this card
The following cards can be created during a Duel via Fusion by combining "Phantom Ghost" with one of the listed cards.
- #030: 3 "Zombie Warrior" (Zombie + Warrior)
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- #036: 4 "The Snake Hair" ("Graveyard and the Hand of Invitation" + Zombie)
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- #039: 5 "Curse of Dragon" (Dragon + Zombie)
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- #096: 3 "Armored Zombie" (Zombie + Warrior or "Zanki" + cause of death)
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- #097: 3 "Dragon Zombie" (Dragon + Zombie or "Crawling Dragon" + cause of death)
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- #099: 6 "Pumpking the King of Ghosts" (Zombie + Plant)
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- #154: 2 "Fire Reaper" (Pyro + Zombie)
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- #215: 3 "Flame Ghost" (Pyro + Zombie)
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- #228: 3 "Wood Remains" (Zombie + Plant)
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- #457: 4 "Stone Ghost"
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- #470: 4 "Magical Ghost"
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- #539: 3 "Corroding Shark"
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- #545: 6 "Skelgon"
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- #564: 6 "Great Mammoth of Goldfine"
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- #642: 3 "Mystical Sheep #1"
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