Card Rulings:Aurkus, Lightsworn Druid
OCG Rulings
- While the effect of "Aurkus, Lightsworn Druid" is being applied, "Lightsworn" monsters in the hand, in the Graveyard, and that have been removed from play face-up cannot be targeted.[1]
- The effect of "Charge of the Light Brigade" does not target. Thus, you can activate "Charge of the Light Brigade" and add a "Lightsworn" monster from your Deck to your hand even if the effect of "Aurkus, Lightsworn Druid" is active and preventing "Lightsworn" monsters from being targeted.[2]
- If the effect of "Aurkus, Lightsworn Druid" is active, then neither player may target "Lightsworn" monsters on either player's side of the field with card effects. Also, neither player may target "Lightsworn" monsters in either player's Graveyard, and neither player may target either player's "Lightsworn" monsters that have been removed from play.[3]
Previously Official Rulings
These TCG rulings were issued by Upper Deck Entertainment and have since been declared unofficial by Konami.[4] They were previously considered official and can still be correct, as long as they follow the official gameplay rules, or unless Konami has issued a ruling that says otherwise. References: [5][6][7][8][9][10][11][12][13] |
- "Lightsworn" monsters face-up on the field, in the Graveyard, or Removed Zone cannot be targeted by effects.
- "Aurkus, Lightsworn Druid" cannot negate effects; it only prevents "Lightsworn" monsters from being selected as the targets of effects. Once a target has been selected, the effect of "Aurkus, Lightsworn Druid" is irrelevant.
- If your opponent activates "Ring of Destruction" targeting a "Lightsworn" monster you control and you chain "Glorious Illusion" to Special Summon "Aurkus, Lightsworn Druid" from your Graveyard, your "Lightsworn" monster is still destroyed.
- If you Special Summon a "Lightsworn" monster with "Glorious Illusion", and afterwards you Summon "Aurkus, Lightsworn Druid", if your opponent later destroys "Glorious Illusion" your "Lightsworn" monster is also destroyed because "Glorious Illusion" is NOT selecting your "Lightsworn" monster as a target.
- While you have "Aurkus, Lightsworn Druid" on the field you cannot equip your "Lightsworn" monsters with Equip Cards, but if you already have a "Lightsworn" monster equipped with an Equip Card when you Summon "Aurkus, Lightsworn Druid", the Equip Card is not destroyed or negated, because "Aurkus, Lightsworn Druid" only prevents "Lightsworn" monsters from being selected as a target.
- "Aurkus, Lightsworn Druid" will NOT stop "Torrential Tribute", "Mirror Force", "Lightning Vortex", "Fissure", "Smashing Ground", or "Hammer Shot", because these effects do not target.
Lightsworn Monster Card Rulings
OCG Rulings
- The negating effect of "Alector, Sovereign of Birds" does not end during the End Phase. The effects of the targeted card remains negated during the entire turn.[14]
- Example: The effects of Spirit monsters, "Majestic Mech - Goryu", and "Jain, Lightsworn Paladin" will activate during the End Phase, but they will be negated and resolve without effect.
- If "Dimension Fortress Weapon" and "Macro Cosmos" are both active, the effects of "Jain, Lightsworn Paladin" and "Lyla, Lightsworn Sorceress" still activate, but they resolve without effect.[15]
TCG Rulings
Konami Rulings
These TCG rulings were issued by Konami before the introduction of Problem-Solving Card Text. Since the introduction of the new text structure, individual card rulings for the TCG are no longer issued or actively maintained.[16] They have never been formally overturned as a whole and can still be correct, as long as they follow the official gameplay rules and do not contradict card text. |
Mentions in Other Rulings
- Dimension Fortress Weapon: In general, Lightsworn monsters can activate their effects while “Dimension Fortress Weapon” is on the field, but cards are not sent from the Deck to the Graveyard afterwards.
Upper Deck Entertainment Rulings
These TCG rulings were issued by Upper Deck Entertainment and have since been deemed unofficial by Konami.[17] They were previously considered official, but may or may not necessarily hold true nowadays. |
- If you do not have enough cards to send to the Graveyard remaining in your Deck when resolving the effect of a “Lightsworn” monster or “Judgment Dragon,” all cards remaining in your Deck are sent to the Graveyard. For example, if you control “Jain, Lightsworn Paladin” and its effect activates during your End Phase when you have only 1 card remaining in your Deck, that card will be sent to the Graveyard.[18]
Mentions in Other Rulings
- Charge of the Light Brigade: If the last Level 4 or lower "Lightsworn" monster remaining in your Deck is sent to the Graveyard when you activate "Charge of the Light Brigade", when it resolves, briefly show your Deck to your opponent to verify that no Level 4 or lower "Lightsworn" monsters remain in your Deck.
- Jenis, Lightsworn Mender: "Jenis, Lightsworn Mender's" effect only activates once during the End Phase, even if cards were sent from your Deck to the Graveyard by the effects of multiple "Lightsworn" monsters.
- Jenis, Lightsworn Mender: If "Jenis, Lightsworn Mender" is Summoned after card(s) are sent from your Deck to the Graveyard by the effect of a "Lightsworn" Monster, "Jenis, Lightsworn Mender's" effect still activates in the End Phase.
Out of Date
- If the effect of a “Lightsworn” monster to send cards from the top of your Deck to your Graveyard during the End Phase is negated by the effect of "Light and Darkness Dragon," that “Lightsworn” monster’s effect activates again in the same End Phase.[18][Out of Date 1]
- If an effect chained to a “Lightsworn” monster’s (or “Judgment Dragon’s”) effect to send cards from your Deck to the Graveyard during the End Phase that removes that “Lightsworn” monster from the field, the “Lightsworn” monster’s effect does not resolve.[18][Out of Date 2]
Notes
Out of Date
- ↑ The latest errata of "Lightsworn" monsters and "Judgment Dragon" state that this effect will only activate once per turn, so it will not activate again in this case.
- ↑ The latest errata of "Lightsworn" monsters and "Judgment Dragon" state that this effect will resolve with effect even if the card leaves the field before it resolves.
References
- ↑ Konami FAQ: Effect Monster > Aurkus, Lightsworn Druid
- ↑ Konami FAQ: Can "Charge of the Light Brigade" be activated if "Aurkus, Lightsworn Druid" is on the field?
- ↑ Konami FAQ: While the effect of "Aurkus, Lightsworn Druid" is being applied, can "Lightsworn" monsters on the opponent's field, in the Graveyard, or that have been removed from play be targeted?
- ↑ Konami Judge Program Forum: Individual Email Rulings VS Individual Card Rulings
- ↑ UDE FAQ: Individual Card Rulings [A-C]
- ↑ UDE FAQ: Individual Card Rulings [D-E]
- ↑ UDE FAQ: Individual Card Rulings [F-H]
- ↑ UDE FAQ: Individual Card Rulings [I-K]
- ↑ UDE FAQ: Individual Card Rulings [L-O]
- ↑ UDE FAQ: Individual Card Rulings [P-R]
- ↑ UDE FAQ: Individual Card Rulings [S-T]
- ↑ UDE FAQ: Individual Card Rulings [U-Z]
- ↑ UDE FAQ: SPECIFIC CARDS RULINGS
- ↑ Konami OCG Card Database: When a card's effect is negated by "Alector, Sovereign of Birds", how long is it negated?
- ↑ Konami OCG Card Database: While "Dimension Fortress Weapon" and "Macro Cosmos" are on the field, can cards be sent to the Graveyard by "Jain, Lightsworn Paladin"?
- ↑ Tewart, Kevin (May 20, 2011). "Yu-Gi-Oh! TRADING CARD GAME » Problem-Solving Card Text, Part 1: Reading the Cards of Tomorrow". Yu-Gi-Oh! TRADING CARD GAME STRATEGY SITE!. Retrieved 3 February 2018.
Rules posted online will be limited to super-complicated and really weird situations. Imagine going down to a dozen pages of card rules, instead of a thousand. It could happen.
- ↑ Konami Judge Program Forum: Individual Email Rulings VS Individual Card Rulings
- ↑ a b c UDE FAQ: Individual Card Rulings [I-K] [JAIN, LIGHTSWORN PALADIN]