Card Tips:Ally of Justice Reverse Break
- This card can be searched by "Gear Gigant X", "Orcust Crescendo", "Heavy Armored Train Ironwolf", "Machina Armored Unit", "Psychic Arsenal", "UFOroid", "Dharc the Dark Charmer, Gloomy", "Creeping Darkness", "Dark General Freed", "Mystic Potato", "Mystic Tomato", "Chaos Zone", "Summoner Monk", "Primathmech Alembertian", "Battle Royal Mode - Joining", "Vampire Dragon", "Resonator Engine", "Soul Rope", "Rescue Ferret", "Umbramirage the Elemental Lord", "Sangan", "Witch of the Black Forest", and other generic searchers.
- The purpose of this Monster is to get your opponent into a lock in which he may only Set Monsters. For example: your "Ally of Justice Thunder Armor's" (or any monster with) high ATK would scare your opponent into playing defensively. When your opponent Sets a monster to protect his Life Points, "Ally of Justice Reverse Break" would attack the Set Monster, instantly Destroying it with it's Effect. If your opponent wants to Destroy your "Ally of Justice Reverse Break" by battle (or by its own Effect) , he/she will have to Summon a (LIGHT) Monster in Face-up Attack Position(, leaving him/her vulnerable during the Battle Phase of your next Turn).
Traditional Format[edit]
- This card can be searched by "Last Will".